Saturday, November 26, 2011
Mexican
Rummy
Deal 9
1) 2 sets of three
2) 1 set of three, 1 run of four
3) 2 runs of four, different suits
4) 1 set of three, 1 run of seven
5) 1 set of three, 2 runs of four, different suits
6) 2 sets of three, 1 run of five
7) 3 runs of four, different suits
8) 1 set of three, 1 run of ten
9) 3 sets of three, 1 run of five
10) 3 runs of five
joker, wild card = 50 points
2, wild card = 20 points
ace = 20 points
ten thru king = 10 points
three thru 9 = 5 points
*after laying down, can't buy
*only half of run or set can be wild
*ace is high card
*wild card can move to top or bottom end of run
Mexican
Rummy
Deal 9
1) 2 sets of three
2) 1 set of three, 1 run of four
3) 2 runs of four, different suits
4) 1 set of three, 1 run of seven
5) 1 set of three, 2 runs of four, different suits
6) 2 sets of three, 1 run of five
7) 3 runs of four, different suits
8) 1 set of three, 1 run of ten
9) 3 sets of three, 1 run of five
10) 3 runs of five
joker, wild card = 50 points
2, wild card = 20 points
ace = 20 points
ten thru king = 10 points
three thru 9 = 5 points
*after laying down, can't buy
*only half of run or set can be wild
*ace is high card
*wild card can move to top or bottom end of run
This comment has been removed by the author.
ReplyDeleteWild cards in runs are movable to any requested valid position. Abbie and Jim- deal w/ it.
ReplyDeleteOnly if replaced by another card. They don't float about!
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteTruth!
ReplyDelete